We went bigger, longer, stronger (where we host Andrew Carvalho and talk a lot)

Through the miracle of the interwebs, Andrew Carvalho is in the house for this installment of the cast. We get to know more about the man behind one of our favourite games last year, Sound Shapes, lavish praise on the Toronto game dev scene, and then we do a deep dive on Playstation 4 and the next generation

  • Sound Shapes
  • Max Payne 3
  • Borderlands 2
  • Antichamber
  • Offshore Fishing
  • PS4

Gamentary Round 19 – February 23 2013 (right click and “Save As” to download the mp3, or use the player below)